Today is May 1, which is not only Labour day across much of the world but also the first day in the fantasy blog event Wyrd & Wonder! It's great fun, that one, and I thought I'd pitch in with a post that would put FEAR back into everyone's fantastical Wyrdness and Wonderness! https://youtu.be/oC58_iV7lWw Inscryption... Continue Reading →
Steam Next Fest Had Some Great Games…And a Few Mediocre Ones | Darkest Dungeon 2, System Shock, Planet of Lana
https://youtu.be/OdxQfs0QnFM Every time Steam sets up one of its Next Fests promises to be busy - and this latest one was no different. Join me as I do a quick run-down of the demos that left an impression on me one way or another--and if you'd like more content like this, don't forget to let... Continue Reading →
Marvel’s Guardians of the Galaxy (2021) – Game Review
https://www.youtube.com/watch?v=UpAGHtDGAkI For those of you who prefer your reviews in a written form, here's the script to the video: Playing Eidos Montreal's Guardians of the Galaxy game was pure, riotous fun. This is the kind of title that sends me back throughout years of playing narrative-driven action-adventures, makes me realise just how refined all the... Continue Reading →
The Grimoire Reliquary in 2023
Hullo, everyone! It has been a while, hasn't it? Apologies for that, I have been busy with work and my master's in literature. The blog has had to take a backseat these past couple of months but after a lovely two-week break, I feel in just the right mood to create a MASTERPLAN for The... Continue Reading →
My Thoughts on DIE: The RPG Beta by Kieron Gillen | The Godbinder as Miracle Worker on Credit
Previous || Next Last time, I spoke about the Dictator's capacity to inject emotional tension by unravelling other characters in horrific ways, either by mistake or by design. Giving the Dictator the stage in-between action sequences is even more rewarding than having them in the thick of it, bending allies to their will rather than... Continue Reading →
When Your Villain is an Abstract Concept — Short-Form Essay
There's something delectably fun about a villain that's perfectly defined by their name, especially when that name is a monosyllabic nouns like "Pride" or "Sin" or "Ruin". Everything's on the label - you can be comfortable in your expectations as to the goals they'll pursue but how they get there is anybody's guess! It's also... Continue Reading →
What The Success of Outriders Tells Us, Warts and All (Outsider’s Outlook)
Outriders has sold well, well enough to get onto the coveted No. 01 spot on Steam; it even managed to climb up to No. 06 on the UK's Top 10 best-selling games of the week! That Outrider has, in its first week, become bigger than Avengers over its eight months of shelf life, must come... Continue Reading →
Baldur’s Gate 3 Early Access: My Favourite Bugs
The Early Access of Baldur's Gate 3 is beyond fun, but like all early builds of big games, it has plenty of bugs, big and small. After the latest patch, I thought I went through my footage and found the most egregiously fun of them. For your viewing pleasure, here are my five favourite bugs... Continue Reading →
I am Very Excited about the Final Cut of Disco Elysium (Outsider’s Outlook)
It's strange to find out that the most excited announcement that came out of the 2020 Game Advertisements Awards is that of Disco Elysium's massive, free update. The Final Cut promises plenty and knowing ZA/UM, the studio behind this modern classic, I have little doubt that it will deliver. What's more, that this is a... Continue Reading →
Why Won’t Ubisoft Fire Its Latest Sexual Harrasser? (Outsider’s Outlook)
Last week, Kotaku shared an internal Ubisoft email that Hugues Ricour, the Managing Director of Ubisoft's Singapore studio Skull and Bones, has been removed from his position. “Effective immediately, Hugues Ricour is no longer Managing Director of Ubisoft Singapore,” reads the email from Ubisoft chief studios operating officer, Virginie Haas, who took over that position... Continue Reading →