There are many ways to start the writing process. Some writers prefer to do it by breaking the story in its seven primary steps--to be explored in Chapter 3. Most begin with the shortest expression of the story as a whole, the premise line. The premise is your story stated in one sentence. As soon... Continue Reading →
Adventurer’s Mishaps: No One Appreciates a Bard!
Welcome to Adventurer's Mishaps, a new short fiction series on my blog, inspired by my love for role-playing games akin to Dungeons and Dragons (D&D). Today's entry is all about the hard life of a bard, as you might've gathered. Let's get started! "No one appreciates a bard! Here I'm at, a week after I... Continue Reading →
Saturday Night Gaming: A Review of Wolfenstein: The New Order!
I made a little here review of 2014's Wolfenstein: The New Order. You can click here to go straight to YouTube, or check it out below. https://www.youtube.com/watch?v=vsicebn1a74&t=28s I had a lot of fun writing the script, editing the footage and audio; I even used Adobe After Effects for the first time, to make the fun... Continue Reading →
Book Recommendation: The Walls of Air
Ah, recommending the second book of a trilogy, that's a new one for this blog! The Walls of Air is the second novel in Barbara Hambly's Darwath trilogy. The second book of a trilogy is always a bit tricky; you have to find a balance between answering some of the questions that the first novel set up... Continue Reading →
Writing Advice: The Anatomy of Story, Chapter 1
I've been thinking about today's blog post--quite a bit, in fact. I decided that instead of offering you some of my own hard-earned wisdom(insane laughter), I would take you on my exploration of John Truby's well-regarded, well-known book, "The Anatomy of Story." The plan is simple: Make a post about each chapter (sometimes the posts... Continue Reading →
Sunday ComiX: X-Men Madness and the Time-Travelling Summers/Grey Spawn!
Time travel is the status quo when it comes to comic books, but the X-Men are on a whole other level. The team's roster is filled with mutants from past, alternate and future timelines; it's a hot mess of clones, identical-but-different individuals from identical-but-different worlds ruled by Apocalypse, or by Sentinels, and even occasionally by Magneto.... Continue Reading →
Saturday Night Gaming: Dishonored 2
Before you decide how to play Dishonored 2, you have a choice to make: The carrot, or the stick? Will you choose to play as a deadly assassin, unnoticed and quick with his blade, or a merciful ghost that always moves in the shadows, unseen by any? Perhaps you'd like, rather, to strut into a room, take... Continue Reading →
Book Recommendation: Fahrenheit 451
Ray Bradbury is one of the great American storytellers of the 20th and early 21st century. I'm currently making my way through his "Zen in the art of writing," and let me tell you...it does not disappoint. This post is about Fahrenheit 451, a book that Ray Bradbury wrote with a certain message in mind;... Continue Reading →
Writing Advice: Showing and Telling
Early on, when I first started sharing my writing, a number of people gave me the following advice: Show, don't tell. That's good advice, I thought; it helped me in identifying a particular weakness my writing had at the time. The more I thought about it, the more I realised that this particular piece of... Continue Reading →
Quote of the Day 09/09/2017
Another day of hard studies that keep me from writing the long'n'proper blog post about Dishonored 2 I've been toying around with, in my head. For that reason, have some filler content! This quote is one of my favorite and comes from American Gods, by Neil Gaiman. American Gods is a fantastic novel -- a... Continue Reading →