Last week, Kotaku shared an internal Ubisoft email that Hugues Ricour, the Managing Director of Ubisoft's Singapore studio Skull and Bones, has been removed from his position. “Effective immediately, Hugues Ricour is no longer Managing Director of Ubisoft Singapore,” reads the email from Ubisoft chief studios operating officer, Virginie Haas, who took over that position... Continue Reading →
Immortals: Fenyx Rising Developer Announces Post-Launch Plans, New Protagonists and World
The one Ubisoft game I still feel a morsel of excitement over is the generically named Immortals: Fenyx Rising, formerly labeled Gods & Monsters; titles, in either case, which leave much to desire. The game promises an irreverent take on Greek mythology, which borrows a little from The Legend of Zelda: Breath of the Wild... Continue Reading →
Kassandra The Eagle Bearer – A Cannibal?
...Asks the newest investigative journalist of THE ATHENIAN CULTIST! The answer may shock you. https://www.youtube.com/watch?v=5WCWYsVyNEo&feature=youtu.be This is it, I've peaked with my YouTuber career…is what I'd say if I wasn't just getting started with the bizarre, weird and damnably funny videos! Gods, I'm the worst. Honest, this was so much fun to work on and... Continue Reading →
Saturday Night Gaming Returns: Assassin’s Creed Odyssey, Legacy of the First Blade: Hunted (#01)
It's been a good while since I've written anything about video games, hasn't it? Here they are, then, my thoughts on the first episode of the 12-15 hour-long first paid DLC for Assassin's Creed: Odyssey! Some Spoilers for Hunted from this point onwards. Makedonia, one of the fourty or so regions in Assassin’s Creed: Odyssey,... Continue Reading →