Previous || Next Last time, I spoke about the differences between D&D 5e and DIE - the greater degree of collaboration between DM and players, the "narrative first" approach rather than a mechanical stringency, and the accent on complex interpersonal relationships established during the first stage of the game, the persona generation. In DIE, there's... Continue Reading →
My Thoughts on DIE: The RPG Beta by Kieron Gillen | Part One of Many (Dungeon Master’s Diaries)
|| Next I've written about the first volume of DIE (the comic book) here. After five years of D&D, experimenting with Kieron Gillen’s DIE RPG ruleset this past summer was a revelation. Dungeons and Dragons is largely reactive, in the sense that the Dungeon Master(DM) offers a playground, more or less directed, within which the... Continue Reading →
Die Vol. 01: Fantasy Heartbreaker by Kieron Gillen and Stephanie Hans (Artist) – Graphic Novel Review
Kieron Gillen has written some of the finest comic books over the past decade. When I heard that he would be penning a new project that sees D&D and Jumanji come together, I was excited--thrilled, in fact! And when the first few pieces of art were revealed, I was ecstatic. Now, nine months after I... Continue Reading →