As I prepare to jumpstart an ambitious new campaign with my RPG group of six years, I'm excited to explore several optional rules to enrich my players' experience--let's jump into them! 1. Dael Kingsmill's Major Injuries Magical healing can really lower the stakes for your adventuring party. Have a good enough healer, every cut, bruise,... Continue Reading →
Dungeon Master’s Diary, S01, Session 02: Poke
Hello and welcome back to my Dungeon Master's Diary, where I recollect the long and winded tale of my Dungeons&Dragons party, the Assholes. Some time has passed since I last posted about these venerable adventurers. Let's get straight to it! The problem with note-keeping is...sometimes you lose the notes. Others, you're too lazy to write... Continue Reading →