The Early Access of Baldur's Gate 3 is beyond fun, but like all early builds of big games, it has plenty of bugs, big and small. After the latest patch, I thought I went through my footage and found the most egregiously fun of them. For your viewing pleasure, here are my five favourite bugs... Continue Reading →
CD Projekt Red Apologises for That One Small Thing They Hid From Everyone Because of…Reasons?
Yesterday, Cyberpunk's social media channels released one of their walls of text on gaudy yellow background, in which they apologised for releasing the broken console versions of Cyberpunk 2077, the same ones they gave no review copies for and let no one try out before release because...Hmm. That is a tough one. While I think... Continue Reading →
Darkest Dungeon In-Depth: Introduction and Overview — Everything is Resource Management
Hullo, everyone, and welcome back to the recurring topic of this blog nowadays, which is indeed nothing less than the much-loved aphorism, #EverythingIsContent. This one is in video form! But if you've got preference for reading, after the embedded link, I'll also drop my script -- which is most of the vid but not all... Continue Reading →