https://youtu.be/J6boXx9LpLQ System Shock is the granddaddy of immersive sims, a game nearly thirty years old by now, known by every hardcore gamer but experienced by an increasing minority; after all, we're being babied by gamer-friendly systems and few of us have the appreciation for the rough'n'tumble design principles of yesteryear, right? Right! The demo of... Continue Reading →
Citizen Sleeper is Amazing – Video Game Review
https://youtu.be/nDEhuMP-rbQ And here's the video's script: It is a talented studio that can create a seamless experience out of Citizen Sleeper's several divergent elements. On the one side, I'm faced with this absolutely adorable character art by Guillaume Singelin--dare I call it cutesy? It's lo-fi art, the kind you expect to see when you open... Continue Reading →
CD Projekt Red Apologises for That One Small Thing They Hid From Everyone Because of…Reasons?
Yesterday, Cyberpunk's social media channels released one of their walls of text on gaudy yellow background, in which they apologised for releasing the broken console versions of Cyberpunk 2077, the same ones they gave no review copies for and let no one try out before release because...Hmm. That is a tough one. While I think... Continue Reading →
Book Recommendation: Neuromancer
William Gibson created the "archetypal cyberpunk work," even if he eventually grew to hate the term which now connotes an entire subgenre of sci-fi. It's a wonderful, fascinating book, Neuromancer, and I will attempt to persuade you to read it! “The sky above the port was the color of television, tuned to a dead channel.” What... Continue Reading →
Writing Advice: The Basics of Sci-Fi
To take some liberty with a quote by the great Philip K. Dick, fantasy is about things that are conceivably impossible, whereas science fictions is all about the conceivably possible. Both genres are about writing, discovering and experiencing new things, but science fiction takes on these three objectives with a different toolset; it is ideas... Continue Reading →