The E3 Titles I cared about, 2018 Edition!

Well, well, well! Another year, another set of E3 press conferences with all those entail - cringe-worthy moments, EA sports segments making you seriously reconsider a membership amongst the living on this wonderful blue orb of ours and, occasionally, games which look just promising enough they might be worth putting a mortgage on my house.... Continue Reading →

God of War: First Impressions

I played six hours of God of War with two of my closest friends, and I can't stop thinking about it. It's rare that I'll find a game lingering on my mind after I've put it down. Such games more often are those "just one more turn/game" strategy experiences, which can suck your life away... Continue Reading →

Saturday Night Gaming: Prey

Back when I was a kid, and then a teenager, I hated games like Prey! Dead Space, Bioshock 1&2, a variety of others which saw a lone protagonist facing against horrifying and unknowable enemies, whether on a derelict starship or submerged leagues beneath the sea. Hated is, perhaps, too strong a word. Feared, in truth,... Continue Reading →

Saturday Night Gaming: Gigantic

There's a particular masochism when it comes to playing hero brawlers (or MOBAs, or Dota-style games, if you prefer). They're a time sink and a colossal addiction for anyone who enjoys multiplayer games. Nothing as sweet as dominating the enemy alongside your friends, that's for certain. Gigantic is a magnificent game with some interesting background--the developers ran... Continue Reading →

Saturday Night Gaming: The Shrouded Isle

Have you ever dreamt of being the head cultist and spiritual leader of a small post-apocalyptic village, working to awaken your great patron-god, Chernobog? Was your dream colored in Lovecraftian greens? Did it look something like that? No? You've no clue what I'm talking about? Well, I can't say I blame you. This is the... Continue Reading →

Saturday Night Gaming: Pyre #01

Supergiant games deliver yet again. That makes for three outstanlion p kdiglng, visually stunning --breathtaking, even -- games, each three years apart from the other, starting with Bastion, transitioning with Transistor and now, the largest of them all, Pyre. I have played too little of Pyre since it came out on Tuesday (July 25). Not... Continue Reading →

Powered by WordPress.com.

Up ↑