Nowhere Prophet is yet another engaging roguelike deck-builder with some fascinating ideas, a few flaws, and a great dystopian aesthetic. Oh, and I didn't mention this in the video but this game has one amazing soundtrack! https://www.youtube.com/watch?v=nSqVMsg9vvU
CD Projekt Red Stumbles From One Controversy to the Next, EA Play on Xbox Game Pass for PC Delayed (Outsider’s Outlook)
My, my, are we doing two pieces of news today?! However shall I manage? First off, it's been a tough week for CDPR, in news that will surprise only those who have been in a coma for the last week. But wait, this is not about Cyberpunk 2077! As if one dumpster fire was not... Continue Reading →
Baldur’s Gate 3 Early Access: My Favourite Bugs
The Early Access of Baldur's Gate 3 is beyond fun, but like all early builds of big games, it has plenty of bugs, big and small. After the latest patch, I thought I went through my footage and found the most egregiously fun of them. For your viewing pleasure, here are my five favourite bugs... Continue Reading →
CD Projekt Red Apologises for That One Small Thing They Hid From Everyone Because of…Reasons?
Yesterday, Cyberpunk's social media channels released one of their walls of text on gaudy yellow background, in which they apologised for releasing the broken console versions of Cyberpunk 2077, the same ones they gave no review copies for and let no one try out before release because...Hmm. That is a tough one. While I think... Continue Reading →
I am Very Excited about the Final Cut of Disco Elysium (Outsider’s Outlook)
It's strange to find out that the most excited announcement that came out of the 2020 Game Advertisements Awards is that of Disco Elysium's massive, free update. The Final Cut promises plenty and knowing ZA/UM, the studio behind this modern classic, I have little doubt that it will deliver. What's more, that this is a... Continue Reading →
Why Won’t Ubisoft Fire Its Latest Sexual Harrasser? (Outsider’s Outlook)
Last week, Kotaku shared an internal Ubisoft email that Hugues Ricour, the Managing Director of Ubisoft's Singapore studio Skull and Bones, has been removed from his position. “Effective immediately, Hugues Ricour is no longer Managing Director of Ubisoft Singapore,” reads the email from Ubisoft chief studios operating officer, Virginie Haas, who took over that position... Continue Reading →
Immortals: Fenyx Rising Developer Announces Post-Launch Plans, New Protagonists and World
The one Ubisoft game I still feel a morsel of excitement over is the generically named Immortals: Fenyx Rising, formerly labeled Gods & Monsters; titles, in either case, which leave much to desire. The game promises an irreverent take on Greek mythology, which borrows a little from The Legend of Zelda: Breath of the Wild... Continue Reading →
Microsoft to Continue Buying Studios, Series X/S Shortages To Continue Onto Next Year
Xbox's CFO Tim Stuart gave a talk at the Jefferies Interactive Entertainment Virtual Conference on November 12, where some of his remarks sketch out the issues Xbox faces in shipping their newest consoles, the Microsoft entertainment division's future plans for the Xbox Game Pass, and how Bethesda's acquisition will prioritize Xbox's platforms before all others. Stuart... Continue Reading →
Griftlands Early Access — Is It Worth It?
https://www.youtube.com/watch?v=GmeaQEjD6f8&feature=youtu.be Early Access is so often little more than a grift, a calculated money grab intent on screwing the players over little more than a promising idea – but that has not been the case with Klei Entertainment’s previous games, and it certainly isn’t with the developer’s latest. Griftlands is an excellent roguelike deck builder... Continue Reading →
Darkest Dungeon: The Butcher’s Circus – A Free Mode Nobody Wanted
https://www.youtube.com/watch?v=OdPKs3XdKC0 The Butcher’s Circus offers one thing I never thought to see in the Darkest Dungeon – a PvP mode! I could hardly believe it when I first saw the announcement. But curiosity won out in the end, and here I am, sharing with you my impressions – short as they are. The narrator makes... Continue Reading →