One of my favourite debuts in recent memory is now available for purchase over at Amazon! This isn’t an affiliate link or anything, I just really like the bookand think it deserves attention.
Now, if you want to know a little bit more about it, I put my review of it up over at booknest.eu last week. For an excerpt of the full review, you need only read on below:
God of Gnomes is special. A book that isn’t afraid to play with well-known fantasy tropes but nonetheless makes them feel fresh, God of Gnomes has a whole lot of heart, a solid portion of enjoyable, well-written action and a memorable protagonist with a huge personality and a tiny gem where a body ought to be.
Demi Harper’s debut at first borrows from and then further develops ideas that (if I’m not mistaken) were first introduced in Dungeon Keeper, the dungeon building video game series originally from the late 90’s. As someone who does a fair amount of gaming, I’m familiar with the gratification this subgenre offers – even if I wasn’t aware of the Dungeon Core subgenre in litRPGs before getting this review copy. Apparently, there’s a growing body of Dungeon Core books and while I can’t speak about any of the others, God of Gnomes captures the essence and gratification of the games.
Our protagonist’s name is Corey, and she’s a God Core. A newly discovered one too, exhumed from the depths of the earth by a tiny, ugly creature in the very first chapter of the novel. What the first quarter of the book deals with is much like the tutorial level to any strategy game – Corey has no clue what role she’s fallen into, how to take on her duties as a god to these disgusting, dumb creatures she’s supposed to care for, these gnomes. Thankfully, she’s got a helpful wisp by the name of Ket to show her the ropes! The interaction between Corey and Ket is fun and funny – the wisp is continuously enthusiastic, bright and eager to offer all the information Corey could ever need, and more; the God Core meanwhile is short-tempered and even frightened by this new responsibility she’s suddenly forced into taking on.
There’s a threat inherent to any opening that relies heavily on exposition, especially when that exposition takes on the form of explanation of a character’s abilities and limitations. Like a dungeon builder’s tutorial, there’s always the threat that it’ll drag on, even become tedious. How Demi Harper avoids this is not just through the interaction between Core and wisp; nor is it only because of the disgustingly adorable gnomes that fill these pages. It’s owed in largest part to the fact that Harper introduces a number of compelling mysteries. Our protagonist is entangled in mysteries: the mystery of who, of what Corey was before she awoke in the darkness – flashes of darkness, of cruelty, of a great subterranean city – all draw a fragmentary picture that fellow fantasy nerds might enjoy theorizing on as they read. I did, and I was proved correct! Another mystery has to do with a nasty antagonist lingering in the shadows, taunting our baby Core girl in an unholier-than-thou, third-person, garbage spewing manner. These are but a handful of the different plot threads that caught my attention and imagination both.
My score for God of Gnomes is a 9/10, or a 4.5/5 on Goodreads. There were a few moments – not many, just a few, that didn’t quite hold onto my attention as well as the vast majority of the novel did, which is why I’m not giving this a full 5/5 score. Nevertheless, this is a memorable read, a great debut and another solid entry into Portal Books’ growing catalogue of LitRPG/Dungeon Core publications. I’m looking forward to seeing what the publisher comes up with next…and I’m even more excited to find out where Corey’s story goes next!
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